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Sesame Street: Solve It with Elmo, Abby, and Super Grover 2.0 is a STEM title for 3-5 year olds. In the game players became Super Sidekick 2.0 and assisted Super Grover 2.0 on missions to help Elmo and Abby with their problems using science, technology, engineering, and math concepts (STEM).
Project Responsibilities:
Lead Designer on project for LeapFrog's first STEM title for 3-5 year olds.
Drove the vision on all design elements of the game from meta-game to mini-game and UX experience.
Planned and executed A/B play tests sessions to ensure an engaging play and user experience.
Sesame Street: Solve It with Elmo, Abby, and Super Grover 2.0 is a STEM title for 3-5 year olds. In the game players became Super Sidekick 2.0 and assisted Super Grover 2.0 on missions to help Elmo and Abby with their problems using science, technology, engineering, and math concepts (STEM).
Project Responsibilities:
Lead Designer on project for LeapFrog's first STEM title for 3-5 year olds.
Drove the vision on all design elements of the game from meta-game to mini-game and UX experience.
Planned and executed A/B play tests sessions to ensure an engaging play and user experience.